EarthExtensions

= EarthExtensions = EarthTmpExtensions is a module for The Moon Project and Lost Souls, which fixes some bugs and add some clientside improvements. It requires a module loader (shipped with TMP/LS 2.1.1 and 2.2.1 patches) to work.

Download
The latest version of 2.1.1/2.2.1 The Moon Project and Lost Souls patch includes 1.0.13 version of this module.

The most recent version (1.0.19) can be downloaded separately from here.

.ini Template Download (Right Click > "Save as")

Features
, ,,  
 * significant FPS improvement due to rendering optimizations (Direct3D only)
 * large resolutions adjustments - smaller sidepanel and compass
 * almost everything is configurable
 * fully client-side (you can use it in MP games without the need of other players having it as well)
 * smooth camera zooming
 * custom FPS settings
 * game options adjustments:
 * increased maximum configurable map scroll speed
 * increased maximum camera zoom in game preferences (no need to type command for large max zoom, you can set large values in options now)
 * disabled performance warning for larger max zoom values
 * reduced gui refresh lag for given orders (green layer, ie. move markers etc refresh rate)
 * added new singleplayer commands:
 * `Ieo.Ping` - dummy test command
 * `Ieo.LoadObjects - command dedicated to editor, it takes a filename as parameter, reads its contents and applies line by line as if they were typed in CreateIFF/NewOne commands. Sample file that loads a 100 JaguarHP vs 100 JaguarHP boxed battle arena. Each line is:
 * added chat channel prefix (All/Team/Neutral/Direct) in multiplayer games

Configuration
Mod can be configured by providing an .ini file. The file is optional, and should be created only if you wish to override some of the default settings. These are the configurable options available in the latest version:

Example configuration
Let's say you want to make shadows disappear at larger height (135.0) that they currently do. You also use other resolution than 1920x1080, and the side panel and compass are too large for you (you would like them to be 2 times smaller). To configure it, you will need to create EarthTmpExtensions.ini file next to your EarthTmpExtensions.ieo. There is no need to put all the values from the table above, as game will use defaults anyway. The content of the file should be as follows: ShadowRenderThreshold = 135.0 CompassSize = 40 SidePanelWidthFactor = 72

IEO.LoadObjects
IEO.LoadObjects enables you to load predefined objects into a level.

Proccess

 * 1) enable cheats first (cheater in console)
 * 2) Issue the following command "IEO.LoadObjects filename.xxx"
 * 3) for example IEO.LoadObjects tb10o.txt).

Example
Here is sample file (tb10o.txt) which generates 100 Jaguar hP vs 100 Jaguar hP arena to give you an example of usage.

Notes:
 * 1) objects will load only if there is a starting point of their owner placed on the level.
 * 2) each line is: , ,,  <object in the same format as NEWONE, you can build it with https://sixty-four.de/msc-web/earth/index.php?menu=nom the site contains only units, but you can place buildings in the same manner.
 * 3) if you want your mind to explode you can place rotated buildings (but they are reset upon save/reload)