E2150 - MooS v2.2: Difference between revisions

Added extra info to base64, updated devel info, included GitHub link
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(Added extra info to base64, updated devel info, included GitHub link)
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'''moos.ini''': (''Example Config'')
* languagefile=\moos22-win64\english.ini
* autologin=HASHEDNAME<Base64 username>
* [accounts]
* [accounts/HASHEDNAME<Base64 username>]
* server=moos.insideearth.info
* password=<Base64 encrypted username>
* chatcolor=
* [server/moos.insideearth.info]
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* height=480
 
See [https://github.com/surrim/moos21/blob/1030d9bb56a5fce7614389ea7bf24d3da0f0e9ce/src/tools.cpp#L93 Base64] and [https://github.com/surrim/moos21/blob/1030d9bb56a5fce7614389ea7bf24d3da0f0e9ce/src/tools.cpp#L95 Base64 encrypted] in the source code, as it is a slightly different Base64 ("/" is "-"), shuffled for encryption.
As long as the user name doesn't contain a "-" you can decode it on Linux:
 
$ echo c3VycmltQG1vb3M\= | base64 -d
'''Source''':
The source code can be accessed [https://github.com/surrim/moos21 here]. The zlib and wxWidgets project files for Visual C .NET 2005 and Dev-Cpp are required for compilation.
 
surrim@moos
To compile Moos you need CodeBlocks, a MinGW cross compiler, wxWidgets and some experience with C++
 
'''Source''':
The source code can be accessed [https://github.com/surrim/moos21 here]. The zlib and wxWidgets project files for Visual C .NET 2005 and Dev-Cpp are required for compilation.
ToIn order to compile Moos you need CodeBlocks/CMake, a MinGW cross compiler, wxWidgets, zlib, maybe some other devel libraries, and some experience with C++.
 
'''Download''':
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* [https://surrim.org/bytes/moon-project/moos22-win32.7z MooS v2.2 - Win32]
* [https://surrim.org/bytes/moon-project/moos22-win64.7z MooS v2.2 - Win64]
* [https://github.com/surrim/moos21/releases/latest Latest binaries and source code on GitHub]
 
Credits: [https://surrim.org/moon-project/moos.html Surrim]
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