E2150 - Weather: Difference between revisions
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The weather in Earth 2150 is dynamic and can actively influence the gameplay. Various weather effects can happen due to being scripted by gamemode/campaign designers, console commands, or player actions (LC's Weather control Center). The weather effects available in the game are as follows: snow, rain, wind, thunderstorm and meteor rain. Thunderstorm usually happen along with rains (although it is possible to have a thunderstorm without a rain).
== Day and night cycle ==
The time of the day in game is dynamic and there are days and nights, just like in real life. Those cycles are not just visual feature, as they affect gameplay. The vision at night is limited and it is harder to spot enemy structures/units (unless they have lights turned on). Obviously the LC solar power is affected. Additionally, the temperature changes during day and night.
The entire in-game 24h can be divided into 4 phases:
* dawn (06:40 AM - 09:00 AM)
* day (09:00 AM - 05:00 PM)
* twilight (05:00 PM - 07:45 PM)
* night (07:45 PM - 06:40 AM)
You may notice that the night is longer than the day and the actual ratio is 9:7. The entire 24h period is ~819s of real time ~= 13,65 minutes.
== Snow ==
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