2.0

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Patch v.2.0
This Patch includes the following changes:
ED
- Laser is stronger vs. buildings
- Stealth -research takes longer to complete
- Heavy Rockets do more damage and have more ammo (Aircrafts+Surface)
- Heavy Rocket research time lowered
- Minelayer can only carry shield 1
- Mines do more damage
- Rocket Control Center (MDW) recharges itself like Plasma MDW
- Rocket Control Center (MDW) is more expensive
- Rocket Control Center and it's silos have more armor and hitpoints
- Bomber research takes longer
- Pamir 3 can carry shieldgenerator 100
- Scout added (is not able to reveal shadowed units!)
- Stationary Artillery is more expensive and weaker
- Stationary Artillery research placed behind defensive buildings
- SDI building added, can defend against Plasma MDW
- research building is a bit cheaper
- Gruz digs slower
- research of light air units takes longer
- research of light Ion takes longer
- Wolga got more hitpoints, but is now also more expensive
- Mobile Artillery's fire speed lowered and is more expensive
- Mobile Artillery's research time increased
- Hitpoints of small towers increased
- Buildings have less ammo
- Weapon facilities have 25 Prozent armor
- Repairer research time lowered (Building capture unit remains the same)
- Earthquake generator building time lowered
- Shield 1&2 costs adjusted
LC
- Heavy Rockets do more damage and have more ammo (Aircrafts+Surface)
- Heavy Rocket research time lowered
- Mining Upgrade added (earns 10 Prozent more)
- Xylit is a single research
- Xylit costs around 2500 CR lowered
- Batteries costs 1000 CR
- Weather Control Centre has armor and is cheaper
- Solar drops 100 Prozent faster
- Electrocannon UPG does more damage
- Nests can use Detector and Regenerators
- Only Lunar 3 can use Shieldgenerator
- Lunar 3 can use Shieldgenerator 500
- Lunar is a bit slower
- Lunar, Moon and FG costs around 100 CR more
- Plasma Projector as a research added
- Crater has more hitpoints
- Crusher has longer build time and costs more
- Heavy Sonic has lower build time and costs more
- Light Sonic has lower build time
- New Hope as a new research behind Moon 3 added
- FatGirl has a bit longer research time
- Stationary Artillery is more expensive and weaker
- Stationary Artillery reasearch placed behind defensive buildings
- Guardian now costs 1000 CR
- Defender has now 800 hitpoints and 75 Prozent armor
- SDI is faster and can defend against Plasma MDW
- SDI costs more
- SDI has 25 Prozent armor
- Phobos has more hitpoints
- Phobos with uncover shadow feature must be researched
- Solar and Xylit have limited Power range
- research of light air units takes longer
- Mobile Artillery is now a single research
- Bomber research take longer
- Hitpoints of Nests increased
- Buildings have less ammo
- Weaponfacilities have 25 Prozent armor
- Regenerator research time lowered (Building capture unit remains the same)
- Shield UPG: Regenerator II is added in research -three
- Earthquake generator building time lowered
- Shield 1&2 costs adjusted
UCS
- Radar Tower added (is included in the first Shadow research)
- research of Radar is faster (Shadow research time remains the same)
- Towers and Buildings can use light cannon
- Heavy Cannon do more damage
- Light Cannon has less ammo
- Tiger 3 can use Shieldgenerator 100
- Scout added (is not able to reveal shadowed units!)
- Heavy Grenade shoots slower, has less range and costs more
- Light Grenade shoots slower, does more damage and hits better
- Light Grenade Cannon has more ammo
- Minelayer can use only Shield 1
- Mines do more damage
- Heavy Rockets do more damage and have more ammo (Aircrafts+Surface)
- Heavy Rocket research time lowered
- Light Rockets of Panther/Jaguar are better
- research Centers are cheaper
- Plasma Control Center is more expensive and takes longer to research
- Aircraft plasma takes longer to research and got a bit weaker
- SDI is faster and can defend against Plasma MDW
- SDI costs more
- SDI has 25 Prozent armor
- Stationary Artillery is more expensive and weaker
- Stationary Artillery reasearch placed behind defensive buildings
- Salamander has less hitpoints, costs more and can use Shield 1
- AA Plasma has less research time
- Harvester II costs more
- Air Harvester III research behind behind Harvester II
- Bomber research takes longer
- Hitpoints of small towers increased
- Buildings have less ammo
- Weaponfacilities have 25 Prozent armor
- Repairer research time lowered (Building capture unit remains the same)
- Earthquake generator building time lowered
- Shield 1&2 costs adjusted