E2150 - Commands: Difference between revisions

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=== E2150 In-game Commands ===
Here is a list of in-game commands:
 
''Notes:
# to see the current value of a particular function, type just the function without any value
# some commands without defined values appear to be able to take negative numbers as well''
 
 
'''ai.allmissions 1''' - Enable all missions in singleplayer game
 
'''ai.local <player number from 0>''' - you can switch to AI and watch what it does.
 
'''ai.level <1,2,3>''' - Select AI level in campaign (1 Easy, 2 Average, 3 Hard).
 
'''artefactRespawnDivide #''' - Set how much faster all artefacts will respawn
 
'''building.resourcesPerContainer #''' - How many resources is taken from field to create one container
 
'''building.moneyPerContainer #''' - How much monwy you will get for one container
 
'''console.help *[search term]*''' - don't know what exactly the function of this is or is supposed to be, but putting asterisks around whatever you enter will show all commands with that combination of letters/numbers/symbols; was used to find everything here
 
'''Display.show 1''' - Shows developer display (frame rate, cursor position, memory used etc.)
 
'''Display.show 0''' - Hides developer display
 
'''Editor.CheckSubBuildings''' - (Editor) shows sub-building (solar cell), which is not connected to main building
'''
Editor.LoadBmp mybmp.bmp''' - Change mybmp.bmp to your own 250x250 px bmp file for importing into large maps.
 
'''Game.SetTime #''' - Set time of the day 0-midnight 128-noon 255-midnight
 
'''graph.speedyclock [0,1]''' - dramatically speeds up the day/night cycle visually, in-game time of day remains the same;
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''Note: these values cannot be changed directly (if you type a number, it won't actually change); these are affected by the 2 and 3 values of the respective letter and can only be changed by modifying those values, probably meant to be a numerical/mathematical representation of the current state of the weather fog.''
 
'''Graph.Logo''' - Show earth logo
 
'''graph.resources [0,1]''' - enable/disable visibility of resources
 
'''graph.mesh [0,1]''' - enable/disable everything that isn't terrain
 
'''Graph.SpeedyClock 1''' = Fast clock
 
'''Graph.SpeedyClock 0''' = Stops fast clock
 
'''graph.texture.reload.all''' - presumably reloads all textures (using causes a brief 1 second freeze)
 
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'''graphminrate [0,160]''' - presumably the minimum refresh rate, but doesn't seem to do anything; typing this in without a value will not display it's current value
 
'''Graph.ViewAngle.Max #''' - Available numbers 0 - 1.57
 
'''Graph.ViewAngle.Min #''' - Available numbers 0 - 1.57
 
'''graph.view.covers [0,1]''' - enables/disables some sort of slightly hazy transparent cover over the gameplay area (everywhere there isn't a panel) and cutting off or completely covering the console and any windowed menu (end mission box, options, etc.), hud element (compass, time), or tooltip that goes over the game area, however units, buildings, side panels, and the mission globe in campaign can still be interacted with, the console still works, and [y]es, [n]o, and [o]k hotkeys still work for briefings and mission end prompts;
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for fun, setting '''viewangle.max''' to 10 and '''viewangle.min''' to 5 gets you a camera that can flip upside-down without glitching into the terrain (at least as far as I can tell)
 
'''graph.zoom.min (1,1000)''' - the lower bound of the zoom of the camera (towards the ground);
while you can put negative numbers, the terrain will always block the camera, making 0 the effective limit
 
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'''graph.tunnels.ceiling [default = 0]''' - tunnels don't have ceilings, and this doesn't change that
 
'''SwitchToPlayer #''' - Let you play as player #
=== Commands found in game code ===
 
'''sound.ear.diff [parameter]''' - unknown effect
 
'''sound.ear.mul [parameter]''' - unknown effect
 
'''follow''' - causes the camera to follow selection (just like the default bindable Follow command)
 
'''followalpha''' - follow effect with camera locked from behind (TPP-view)
 
'''lookat [parameter]''' - Most likely moves camera to target, but I don't know what to pass in the parameter
 
'''delayedlookat [parameter]''' - same as above but I guess it does it smoothly
 
'''console.delete [parameter]''' - most likely broken/unused
 
'''console.list [parameter]''' - most likely broken/unused
 
'''editor.loadBMP [parameter]''' - unknown effect
 
'''sound.test [parameter]''' - unknown effect. Providing wrong parameter crashes the game
 
'''sound.track.play [parameter]''' - unknown effect
 
'''sound.track.stop [parameter]''' - unknown effect
 
'''sound.track.volume [parameter]''' - unknown effect
 
'''sound.track.loop [parameter]''' - unknown effect
 
'''sound.talks [parameter]''' - unknown effect
 
'''sound.fx [parameter]''' - unknown effect
 
'''sound.allunitsaudible [parameter]''' - unknown effect
 
'''sound.calcahead [parameter]''' - unknown effect
 
'''gameinterface.create [parameter]''' - unknown effect
 
'''gameinterface.scheme [parameter]''' - unknown effect
 
'''gameinterface.ground [parameter]''' - unknown effect
 
'''gameinterface.panel [parameter]''' - unknown effect
 
'''gameinterface.map [parameter]''' - unknown effect
 
'''gameinterface.list [parameter]''' - unknown effect
 
'''gameinterface.autoflip [parameter]''' - unknown effect
 
'''interface.wideVertPanel [parameter]''' - unknown effect
 
'''interface.UseWheel [parameter]''' - unknown effect
 
'''showbriefing [parameter]''' - unknown effect
 
'''graph.ambient [parameter]''' - unknown effect
 
'''graph.diffuse [parameter]''' - unknown effect
 
'''graph.setgamma [parameter]''' - unknown effect
 
'''createIFF x, y, playerNum, rotation chassisName # Weapon1 Weapon2 Weapon3 Weapon4''' - spawns a unit - just like the New One cheat, but with 2 more parameters. <br>
Example: <code>CreateIFF 50, 50, 0, 64 LCUFG3 # LCWUFO LCWUFO LCWUFO LCWUFO</code> - spawns at (50, 50) a FatGirl3 with 4 Ufo weapons. Unit is rotated clockwise by 90 degrees.
 
'''weather.addrain [parameter]''' - unknown effect
 
'''weather.addsnow [parameter]''' - unknown effect
 
'''weather.addstorm [parameter]''' - unknown effect
 
'''weather.addrainstorm [parameter]''' - unknown effect
 
'''weather.addmeteorrain [parameter]''' - unknown effect
 
'''weather.addwind [parameter]''' - unknown effect
 
'''weather.removecloud [parameter]''' - unknown effect
 
'''world.setwind [parameter]''' - unknown effect
 
'''world.addwind [parameter]''' - unknown effect
 
'''world.createmeteor [parameter]''' - unknown effect
 
'''enableresearch [parameter]''' - unknown effect
 
'''enablebuilding [parameter]''' - unknown effect
 
'''Game.SaveGame [parameter]''' - unknown effect
 
'''Game.LoadGame [parameter]''' - unknown effect
 
'''Game.UseAutoSave [parameter]''' - unknown effect
 
'''Game.AutoSaveTime [parameter]''' - unknown effect
 
'''World.EndMission [parameter]''' - unknown effect
 
'''AI.LoadScript [parameter]''' - unknown effect
 
'''AI.Features [parameter]''' - unknown effect
 
'''AI.DumpFLags [parameter]''' - unknown effect
 
'''Graph.Logo [parameter]''' - unknown effect
 
'''Graph.Diffuse0 [parameter]''' - unknown effect
 
'''Graph.Diffuse1 [parameter]''' - unknown effect
 
'''Graph.Diffuse2 [parameter]''' - unknown effect
 
'''Graph.Diffuse3 [parameter]''' - unknown effect
 
'''Graph.Diffuse4 [parameter]''' - unknown effect
 
'''Graph.Diffuse5 [parameter]''' - unknown effect
 
'''Graph.Ambient0 [parameter]''' - unknown effect
 
'''Graph.Ambient1 [parameter]''' - unknown effect
 
'''Graph.Ambient2 [parameter]''' - unknown effect
 
'''Graph.Ambient3 [parameter]''' - unknown effect
 
'''Graph.Ambient4 [parameter]''' - unknown effect
 
'''Graph.Ambient5 [parameter]''' - unknown effect
 
'''Graph.RainDrop.Color0 [parameter]''' - unknown effect
 
'''Graph.RainDrop.Color1 [parameter]''' - unknown effect
 
'''Graph.RainDrop.Color2 [parameter]''' - unknown effect
 
'''Graph.RainDrop.Color3 [parameter]''' - unknown effect
 
'''Graph.RainDrop.Color4 [parameter]''' - unknown effect
 
'''Graph.RainDrop.Color5 [parameter]''' - unknown effect
 
'''Graph.RainDrop.EndColor0 [parameter]''' - unknown effect
 
'''Graph.RainDrop.EndColor1 [parameter]''' - unknown effect
 
'''Graph.RainDrop.EndColor2 [parameter]''' - unknown effect
 
'''Graph.RainDrop.EndColor3 [parameter]''' - unknown effect
 
'''Graph.RainDrop.EndColor4 [parameter]''' - unknown effect
 
'''Graph.RainDrop.EndColor5 [parameter]''' - unknown effect
 
'''Graph.Snowflake.Color0 [parameter]''' - unknown effect
 
'''Graph.Snowflake.Color1 [parameter]''' - unknown effect
 
'''Graph.Snowflake.Color2 [parameter]''' - unknown effect
 
'''Graph.Snowflake.Color3 [parameter]''' - unknown effect
 
'''Graph.Snowflake.Color4 [parameter]''' - unknown effect
 
'''Graph.Snowflake.Color5 [parameter]''' - unknown effect
 
'''Graph.Snowflake.EndColor0 [parameter]''' - unknown effect
 
'''Graph.Snowflake.EndColor1 [parameter]''' - unknown effect
 
'''Graph.Snowflake.EndColor2 [parameter]''' - unknown effect
 
'''Graph.Snowflake.EndColor3 [parameter]''' - unknown effect
 
'''Graph.Snowflake.EndColor4 [parameter]''' - unknown effect
 
'''Graph.Snowflake.EndColor5 [parameter]''' - unknown effect
 
'''Graph.Selection.Show.HP [parameter]''' - unknown effect
 
'''Graph.Selection.Show.Shield [parameter]''' - unknown effect
 
'''Graph.Selection.Show.Electronics [parameter]''' - unknown effect
 
'''Graph.Selection.Show.Ammo [parameter]''' - unknown effect
 
'''Graph.Selection.Show.Experience [parameter]''' - unknown effect
 
'''Graph.Selection.Show.Temperature [parameter]''' - unknown effect
 
'''Graph.Selection.Show.DamagedSelection [parameter]''' - unknown effect
 
'''Graph.Selection.DamagedSelection [parameter]''' - unknown effect
 
'''Graph.Selection[parameter]''' - unknown effect
 
'''Graph.Video.Show [parameter]''' - unknown effect
 
'''Graph.Video.SetRect [parameter]''' - unknown effect
 
'''Graph.Video.Play [parameter]''' - unknown effect
 
'''Graph.Video.Seek [parameter]''' - unknown effect
 
'''Graph.Fog.Color0 [parameter]''' - unknown effect
 
'''Graph.Fog.Color1 [parameter]''' - unknown effect
 
'''Graph.Fog.Color2 [parameter]''' - unknown effect
 
'''Graph.Fog.Color3 [parameter]''' - unknown effect
 
'''Graph.Fog.Color4 [parameter]''' - unknown effect
 
'''Graph.Fog.Color5 [parameter]''' - unknown effect
 
'''Stats.Clear [parameter]''' - unknown effect
 
'''Stats.On [parameter]''' - unknown effect
 
'''Stats.Off [parameter]''' - unknown effect
 
'''Stats.mem [parameter]''' - unknown effect
 
'''Stats.Auto [parameter]''' - unknown effect
 
'''Graph.Selection.Leader [parameter]''' - unknown effect
 
'''Graph.Zoomin [parameter]''' - unknown effect
 
'''Graph.Mesh.Cache.Clear [parameter]''' - unknown effect
 
'''Graph.Angle [parameter]''' - unknown effect
 
'''Graph.Outro [parameter]''' - unknown effect
 
'''Graph.Texture.Show [parameter]''' - unknown effect
 
'''Editor.CreateMargins [parameter]''' - unknown effect
 
'''Editor.Singleplayer [parameter]''' - unknown effect
 
'''Network.Sync [parameter]''' - unknown effect
 
'''Network.Up [parameter]''' - unknown effect
 
'''Network.Down [parameter]''' - unknown effect
 
'''Network.Upl [parameter]''' - unknown effect
 
'''Network.Downl [parameter]''' - unknown effect
 
'''Network.Info [parameter]''' - unknown effect
 
'''Video.ShowNewVideoInNetwork [parameter]''' - unknown effect
 
'''Video.ShowNewVideoInSkirmish [parameter]''' - unknown effect
 
'''Video.ShowNewVideoInCampaign [parameter]''' - unknown effect
 
'''Display.Show [parameter]''' - unknown effect
 
'''Display.Clear [parameter]''' - unknown effect
 
'''Graph.Tunnels.Reload [parameter]''' - unknown effect
 
'''Graph.Tunnels.Test [parameter]''' - unknown effect
 
'''Graph.MipMap.Factor [parameter]''' - unknown effect
 
'''Graph.MipMap.Level [parameter]''' - unknown effect
 
'''Graph.Tunnels.Ambient [parameter]''' - unknown effect
 
'''Graph.WaterColor [parameter]''' - unknown effect
 
'''Graph.Friction [parameter]''' - unknown effect
 
'''Graph.FrictionH [parameter]''' - unknown effect
 
'''Graph.Force [parameter]''' - unknown effect
 
'''Graph.ForceH [parameter]''' - unknown effect
 
'''Graph.3D [parameter]''' - unknown effect
 
'''Graph.Margin [parameter]''' - unknown effect
 
'''Graph.Mesh.Omni.Mul [parameter]''' - unknown effect
 
'''Graph.Mesh.Cache [parameter]''' - unknown effect
 
'''Glide.FlipWait [parameter]''' - unknown effect
 
'''Glide.WakeUp [parameter]''' - unknown effect
 
'''Glide.LightsOff [parameter]''' - unknown effect
 
'''Glide.LightsOn [parameter]''' - unknown effect
 
'''AI.StartMission [parameter]''' - unknown effect
 
'''AI.AvailableWorlds [parameter]''' - unknown effect
 
'''AI.Level [parameter]''' - unknown effect
 
'''AI.AllMissions [parameter]''' - unknown effect
 
'''WorldMap.Flags [parameter]''' - unknown effect
 
'''Private.InfoType [parameter]''' - unknown effect
 
'''interface.DrawWaterBasePlaces [parameter]''' - unknown effect
 
'''interface.ShowResearchToolTips [parameter]''' - unknown effect
 
'''interface.ShowResearchNumbers [parameter]''' - unknown effect
 
'''interface.UseRightListClickToSwitchNextTab [parameter]''' - unknown effect
 
'''interface.ShowTabToolTips [parameter]''' - unknown effect
 
'''interface.ShowShortcutsInToolTips [parameter]''' - unknown effect
 
'''interface.ShowOtherToolTips [parameter]''' - unknown effect
 
'''interface.ShowResearchTreeToolTips [parameter]''' - unknown effect
 
'''interface.ShowResearchTreeDialogFirst [parameter]''' - unknown effect
 
'''interface.OldResearchNextDialogButton [parameter]''' - unknown effect
 
'''interface.ShowBuildingNumbers [parameter]''' - unknown effect
 
'''interface.ShowPauseProductionButton [parameter]''' - unknown effect
 
'''interface.ShowPauseResearchButton [parameter]''' - unknown effect
 
'''interface.OldPauseResProdButton [parameter]''' - unknown effect
 
'''interface.ShowUpgradeAllShieldsButton [parameter]''' - unknown effect
 
'''interface.OldUpgradeAllShieldsButton [parameter]''' - unknown effect
 
'''interface.SwitchToSelectionTabOnDblClick [parameter]''' - unknown effect
 
'''interface.ShowSetSpeedTextInSingle [parameter]''' - unknown effect
 
'''interface.RestMoneyInBuildingTooltip [parameter]''' - unknown effect
 
'''interface.ShowPanelAtStart [parameter]''' - unknown effect
 
'''interface.ShowMapAtStart [parameter]''' - unknown effect
 
Credit: Peanut3k
'''Video.ShowPos [parameter]''' - unknown effect
 
== Cheat Codes ==
'''Sound.PlayMusic [parameter]''' - unknown effect
=== Escape from the Blue Planet ===
During the game, press Enter and type "I_wanna_cheat". Then press the left Shift key, 0 on the numeric keypad, and enter at the same time. Then press ENTER again, type one of the following codes. After typing, press ENTER again.
{| class="wikitable"
|CODE
|ACTION
|-
|let_be_darkness
|Activates fog of war
|-
|dirt_cheap_research
|Cheaper research
|-
|bad_time_bad_place
|Damages all nearby units
|-
|see_you_next_life
|Destroy selected unit
|-
|the_hammer_of_thor
|destroys all enemies within 8 range
|-
|hasta_la_vista_enemigos
|destroys all visible units and objects
|-
|massacre
|Destroys everything in range of 8
|-
|einstein_0
|fast exploration disabled
|-
|einstein_1
|fast exploration enabled
|-
|help_me_please!!! 0/1
|Fast explore player only, 0 = off and 1 = on
|-
|I_wanna_cheat
|Full repair
|-
|i_love_this_game #
|Give # of CR
|-
|armageddonv
|Meteors
|-
|fireworks
|Mines
|-
|x-mas_pack
|Reload ammo
|-
|time_is_relative
|Research speed increased
|-
|i_hate_limits #
|Sets unit limit to #
|-
|no_more_secrets
|Show map
|-
|no_one_hides
|Shows all units
|-
|eagle_eye
|You see all
|}
 
=== The Moon Project ===
'''playMusic [parameter]''' - unknown effect
Codes enter as in Earth 2150, that is, press enter and type:
{| class="wikitable"
|CODE
|ACTION
|-
|shower
|Create a Meteor Shower
|-
|tromaville
|Damage Everything
|-
|gohome!
|Destroy Your Buildings
|-
|moonlight
|Disable all Fog Caused By War
|-
|cheater 0
|Disable cheat mode
|-
|hereyouare!
|Display all opponents on screen
|-
|beautifulmoon (Then either 1 or 2)
|Display The Full Map
|-
|hide
|Fog Mode
|-
|newone
|Free Weapons and Units
|-
|moneyfornothing (00-99)
|Get Free Money
|-
|byebye
|Instant Loss
|-
|smash
|Kill Your Units
|-
|idkfa
|Max Out Your Health
|-
|ultascience
|Perform a Fast Research
|-
|hotground
|Place Mines
|-
|nobelprize
|Research Everything
|-
|sciencefornothing
|Research For Free
|-
|limit_up (number)
|Set max unit number
|-
|judgementday
|Show All of your Enemies
|-
|newone (unit/weapons)
|Spawn unit with all desired weapons
|-
|mybrainisfaster (0 or 1)
|Toggle fast research on/off
|}
 
=== Credit:Lost Peanut3kSouls ===
Codes enter as in Earth 2150 and in TMP, that is, press enter and type:
{| class="wikitable"
|ACTION
|CODE
|-
|Tromaville
|Damage all visible enemies
|-
|gohome!
|Destroy selected building
|-
|smash
|Destroys everything in sight
|-
|Cheater 0
|Disable cheat mode
|-
|moonlight
|Disable fog of war
|-
|Cheater 1
|Enable cheat mode
|-
|hide
|Enable fog of war
|-
|mybrainisfaster 1
|Faster research
|-
|moneyfornothing #
|Free money (enter number)
|-
|Sciencefornothing
|Free research
|-
|byebye
|Instant loss
|-
|judgementday
|Kill on visible enemies
|-
|limit_up #
|Limit goes up # of levels (enter number)
|-
|Shower
|Meteor shower
|-
|hotground
|Plant mines
|-
|nobelprize
|Research everything
|-
|hereyouare!
|Show all enemies
|-
|beautifulmoon 1
|Show full map
|}
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