E2150 - Game Mods: Difference between revisions

 
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=== [https://1drv.ms/u/s!Ajzl8qm2fVDyikcOSrHPRLTcJoSM?e=g5Us9X Operation X [(OPX<nowiki>]</nowiki>]) ===
[https://github.com/InsideEarth2150/MoDs/raw/main/General/Operation%20X/Beta%20VII%20-%20Updated%20for%20221/OperationX_Beta_7_en.wd EN][https://github.com/InsideEarth2150/MoDs/raw/main/General/Operation%20X/Beta%20VII%20-%20Updated%20for%20221/OperationX_Beta_7_ru.wd RU]
 
'''Games:''' The Moon Project & Lost Souls
 
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'''Credit:''' Benni
 
'''Source:''' [http://web.archive.org/web/20100329084452/http://www.operationx.tk/ http://www.operationx.tk]
=== [https://1drv.ms/u/s!Ajzl8qm2fVDyijDl7hJH35gL6aNa?e=quDSDJ Units and Balancing Modification Pack [UBMP<nowiki>]</nowiki>] ===
 
'''Games:''' The Moon Project & Lost Souls
=== [https://1drvgithub.mscom/uInsideEarth2150/s!Ajzl8qm2fVDyijDl7hJH35gL6aNa?e=quDSDJMoDs/raw/main/General/UBMP/UBMPv3.zip Units and Balancing Modification Pack [UBMP<nowiki>]</nowiki>] ===
 
'''Games:''' The Moon Project
 
'''Description:''' UBMP stands for Unit & Balancing Modification Pack. UBMP is ribdeths attempt to fix the balancing of TMP and add new units to the game. Currently, the new units are ones I've unlocked that are in the original Campaigns, but unavailable in regular Skirmish Mode. They will soon be available for all types of Skirmish Mode, including Multiplayer. I am also interested in modifying some of the costs, times, and stats of the game for skirmish and multiplayer games to make the game slightly better balanced. I hope UBMP will be the defining compilation pack of new units for the Moon Project in the future, and will contain only the best new units. It will serve as a compendium of high quality weapons, specialty items, and scripts. It will also be well balanced and ideal for multiplayer gaming on all types of maps. All balancing work and poor scripting by Ribdeth, and Utilities and Support by MadCat, without whom this wouldn't even have been possible. Any comments or suggestions are highly appreciated, and you can email me at ribdeth@yahoo.com or post ideas at the BATTLEGROUNDS Forum in the Scripts, Mods, Maps, & Other Projects Section.
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'''Credit:''' Ribdeth (ribdeth@yahoo.com)
 
'''Source:''' [https://web.archive.org/web/20200221185538/http://www.angelfire.com/geek/ribdeth/ubmp.html http://www.angelfire.com/geek/ribdeth/ubmp.html]
 
=== SuperStorm v3 [SS<nowiki>]</nowiki> ===
[https://github.com/InsideEarth2150/MoDs/raw/main/General/AI%20MoDs/SuperStorm/SuperStorm_v3_en.wd EN][https://github.com/InsideEarth2150/MoDs/raw/main/General/AI%20MoDs/SuperStorm/SuperStorm_v3_pl.wd PL]
 
=== [https://1drv.ms/u/s!Ajzl8qm2fVDyija0OEvR1Lo1fP20?e=YFvqAz SuperStorm v2 [SS<nowiki>]</nowiki>] ===
'''Games:''' The Moon Project & Lost Souls
 
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'''Credit:''' SpaceTug (e2spacetug@ntlworld.com)
 
'''Source:''' [http://web.archive.org/web/20151025082805/http://homepage.ntlworld.com/gmtechb/Earth/SS_V2.htm http://homepage.ntlworld.com/gmtechb/Earth/SS_V2.htm]
 
=== [https://github.com/InsideEarth2150/MoDs/raw/main/Game%20Specific/The%20Moon%20Project/Campaigns/Earth%202150%20EftBP%20Campagins%20in%20TMP/Earth2150%20-%20Loco%20MoD.zip Earth 2150 EftBP Campaigns with TMP] ===
=== [https://1drv.ms/u/s!Ajzl8qm2fVDybpFcGLnfzeroQcQ?e=YW9TuO Earth HD MoD, 60FPS, Interface and Reshade Patch (Updated 2020 July)] ===
'''Games:''' Escape from the Blue Planet, The Moon Project & Lost Souls
 
'''Description:''' GettingThis tired696kb ofMod thewill slowenable andyou unresponsiveto interface?play Tiredthe of3 loworiginal qualityEarth visuals?2150 WannaEftBP seeCampaigns somethingwith differentthe withThe Moon Project Reshade?Engine.
 
Low and behold: Dgvoodoo2 is used to add antialiasing and anisotropic filtering without the need of tinkering with driver settings.
60FPS fixes add much better control and weather effects look MUCH nicer.
Reshade is used to add sharpening, color correction and overall a different picture from the base game.
 
NEW
*Revamped the whole thing because of bad supersampling
*Updated autoexec.con for a better camera
*Minor Fixes
*Added instructions to fix incorrect dgvoodoo values
*Added 60fps tip
*Fixed dgvoodoo erronous files
*Redone installation process - Fixed link
*Fixed camera angle so it doesn't crash multiplayer games accidentally
*Updated libraries
*Tweaked color grading again
*Disabled Free Mouse since it brought some problems
*Changed AA from 4x to 8x
*Minor fix and dialed back VHSPro2 effect
 
Added a new set of Interfaces with bugfixes thanks to Holybrake, these include:.
*All the texts in the construction center are visible now when playing at a 16:10 resolution.
*Fixed missing video subtitles for UCS solid interface.
*corrected animation speeds.
 
'''Credit:''' diego96
 
'''Source:''' https://steamcommunity.com/sharedfiles/filedetails/?id=1908815686
 
=== [https://1drv.ms/u/s!Ajzl8qm2fVDybpFcGLnfzeroQcQ?e=YW9TuO Earth 2150 EftBP Campaigns with TMP] ===
This 696kb Mod will enable you to play the 3 original Earth 2150 EftBP Campaigns with the The Moon Project Engine.
 
With this benefits:
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*no .exe installer (just copy files and rename them)”
 
Creator'''Credit:''' Loco
 
=== [https://1drv.ms/u/s!Ajzl8qm2fVDygZ41piRe2D0fQhvQ8A?e=tF7q5h Silent Strike Campaign] ===
[https://github.com/InsideEarth2150/MoDs/raw/main/Game%20Specific/The%20Moon%20Project/Campaigns/Silent%20Strike%20Campaign/SilentStrike_Campaign_Eng_v1.01.zip EN][https://github.com/InsideEarth2150/MoDs/raw/main/Game%20Specific/The%20Moon%20Project/Campaigns/Silent%20Strike%20Campaign/ONE_Campaign_v1.01.zip PL]
(Existing under name '''Ciche uderzenie''' [''pl''] - ''a soft blow'' or whatever...)
 
'''Games:''' The Moon Project
This is an '''additional campaign''' for "Earth 2150: The Moon Project" '''for UCS'''. It includes 20 completely new missions. The story takes place parallel to the campaign in the ''Escape from the Blue Planet''. You gets an opportunity to get to know the NEO from a different angle, before he became such a rebellious artificial intelligence. Together, you will carry out missions inter alia aimed at supporting the MARS project.
 
'''Description:''' This is an '''additional campaign''' for "Earth 2150: The Moon Project" '''for UCS'''. It includes 20 completely new missions. The story takes place parallel to the campaign in the ''Escape from the Blue Planet''. You gets an opportunity to get to know the NEO from a different angle, before he became such a rebellious artificial intelligence. Together, you will carry out missions inter alia aimed at supporting the MARS project.
 
All you have to do is: copy the file 'ONE_Campaign_v1.01.wd' to the WDFiles director.
 
Creator'''Credit:''' ''ONE'', tested by ''Rosic'' and ''PWL''
 
=== [https://1drvgithub.mscom/uInsideEarth2150/s!Ajzl8qm2fVDyiw2hT1oTid8Fj7-o?e=6CqjNZMoDs/raw/main/General/OSMod/OSMod.wd OSMod [OSM<nowiki>]</nowiki>] ===
'''Games:''' The Moon Project & Lost Souls
 
'''Description:''' OSMod is a mod for The Moon Project and Lost Souls (Earth 2150 Add-ons). The included scripts open new useful possibilities of the game.
 
Creator'''Credit:''' Surrim
 
'''Source:''' https://github.com/surrim/osmod
 
=== [https://github.com/InsideEarth2150/MoDs/raw/main/General/UCS%20Campaign%20-%20General%20of%20the%20Third%20Category/kampaniakp2140.zip General of the Third Category (UCS Campaign)] ===
'''Games:''' The Moon Project
 
'''Description:''' The campaign is the work of one of the Polish fans of The Moon Project - KP 2140. Thanks to him, we can play the despised and humiliated General of the UCS. The campaign gives us an amazing Fun. In most missions, apart from the fact that you have to think, we can admire huge fights, consisting of dozens of vehicles. Finally, there is a mission in which we use full capabilities of ships. The tasks are quite diverse - from destroy everyone, through repair the base, to build a defense in the ravine and repel the enemy. The campaign is also distinguished by a fairly high level of difficulty. All missions take place on newly created maps, we get completely new orders, which are sometimes very humorous (if we treat them with tongue in cheek). The plot strongly refers to the official Earths, so we can look at the war of 2150th from a different perspective. I think you don't need to be encouraged more to download this first Polish mod! It's just worth it! The Moon project gains a second youth with him :>
 
'''Credit:''' diego96KP 2140
 
=== [https://github.com/InsideEarth2150/MoDs/tree/main/General/AI%20MoDs/KillTheAI Kill The AI] ===
'''Games:''' The Moon Project & Lost Souls
 
'''Versions:''' [https://github.com/InsideEarth2150/MoDs/raw/main/General/AI%20MoDs/KillTheAI/KillTheAI%20v3.wd v3] [https://github.com/InsideEarth2150/MoDs/raw/main/General/AI%20MoDs/KillTheAI/KillTheAI%20v4.wd v4] [https://github.com/InsideEarth2150/MoDs/raw/main/General/AI%20MoDs/KillTheAI/MK%20Archive/KillTheAI%20v5.wd v5] [https://github.com/InsideEarth2150/MoDs/raw/main/General/AI%20MoDs/KillTheAI/MK%20Archive/KillTheAI%20v6.wd v6] [https://github.com/InsideEarth2150/MoDs/raw/main/General/AI%20MoDs/KillTheAI/MK%20Archive/KillTheAIv7.wd v7] [https://github.com/InsideEarth2150/MoDs/raw/main/General/AI%20MoDs/KillTheAI/MK%20Archive/KillTheAIv8.wd v8] [https://github.com/InsideEarth2150/MoDs/raw/main/General/AI%20MoDs/KillTheAI/MK%20Archive/KillTheAIv9.wd v9]
Source: https://github.com/surrim/osmod
 
'''Description:''' This is a bundle of 3 maps by ''Mortal Combatant'' designed for 3* human players to fight against AI. Additionally it delivers a special gamemode '''KillTheAI''' which may (you are able to turn it off) disable some researches for the players (3 first lobby slots), and adds some free technologies to the AI. Maps contain prebuilt bases with extensive fortifications. Game shouldn't be able to be won as a single praticipantparticipant.
=== [https://1drv.ms/u/s!Ajzl8qm2fVDygZ40AnC-zBjVdbeUuA?e=RvFGvV Kill The AI] ===
This is a bundle of 3 maps by ''Mortal Combatant'' designed for 3* human players to fight against AI. Additionally it delivers a special gamemode '''KillTheAI''' which may (you are able to turn it off) disable some researches for the players (3 first lobby slots), and adds some free technologies to the AI. Maps contain prebuilt bases with extensive fortifications. Game shouldn't be able to be won as a single praticipant.
 
Creator'''Credit:''' Mortal Combatant (Maps), Koniecpolski (GameType Script)
 
=== [https://1drvgithub.mscom/uInsideEarth2150/s!Ajzl8qm2fVDybpFcGLnfzeroQcQ?e=YW9TuOmods Others] ===
 
Other lessor used MoDs are located [https://1drvgithub.mscom/uInsideEarth2150/s!Ajzl8qm2fVDybpFcGLnfzeroQcQ?e=YW9TuOMoDs here]
* [https://github.com/InsideEarth2150/MoDs/tree/main/Game%20Specific/Escape%20from%20the%20Blue%20Planet Escape from the Blue Planet Specific]
* Lost Souls Specific
* [https://github.com/InsideEarth2150/MoDs/tree/main/Game%20Specific/The%20Moon%20Project The Moon Project Specific]
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