E2150 - Lunar Corporation - LC: Difference between revisions

Content added Content deleted
(→‎Weapon Statistics: mention data from patch 2.2)
(→‎Weapon Statistics: fixed SONIC DAMAGE)
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| ''Heavy Electro-Cannon upg.1'' || 650 || 146 || 8 || No || 10 || 55
| ''Heavy Electro-Cannon upg.1'' || 650 || 146 || 8 || No || 10 || 55
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| ''Sonic Cannon'' || 400 || 60 || 5 || No || 5 || 40
| ''Sonic Cannon'' || 400 || 30 || 5 || No || 5 || 40
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| ''Sonic Cannon upg.1'' || 400 || 60 || 5 || No || 5 || 40
| ''Sonic Cannon upg.1'' || 400 || 60 || 5 || No || 5 || 40
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| ''Earthquake gen. upg.1'' || 600 || 30 || 5 || Yes || 3 || 70
| ''Earthquake gen. upg.1'' || 600 || 30 || 5 || Yes || 3 || 70
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''Yes, upgrading Sonic Cannon (Heavy and Air too) doesn't increase damage nor ammo or range''
''Yes, upgrading Sonic Cannon (Heavy and Air too) doesn't increase damage nor ammo or range. But there is noticeable regenerate rate improvement. Another thing is that Sonic Cannon deals more damage to units closer to the rear of the troop. '''Every square [distance] damage dealt decreases by 6 for Sonic Cannon and by 10 for Heavy Sonic Cannon''' ''