E2150 - Lunar Corporation - LC: Difference between revisions

→‎Weapons: updated sonic and E descriptions
(→‎Utilities: Added banner row (without description yet))
(→‎Weapons: updated sonic and E descriptions)
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! Weapon name !! Description<ref name="LSman">[[File:Earth2150 Lost Souls manual.pdf|Earth 2150 Lost Souls manual]]</ref>
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| align="center"| '''''Chaingun'''''[[File:Earth2150 LC MG.png|150px|thumb|center|20mm Double Chaingun]] || Common weapon with average damage but high attack speed and ammo capacity. It works great against buildings in construction and it doesn't slow down much production of a unit, so this is perfect choice for early rush troops. Later it performs moderately against armored enemies but is still useful against air units.
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| align="center"| '''''Air Heavy Rocket Launcher'''''[[File:Earth2150 LC ahR.png|150px|thumb|center|Heavy Rocket Launcher upg.1]] || Works in the same way as ground Heavy Rocket Launcher, but it has shorted production time and a bit higher damage. As other heavy air weapons can be mounted only on Thunderer.
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| align="center"| '''''Electro Cannon'''''[[File:Earth2150 LC E.png|150px|thumb|center|Electro-Cannon upg.1]]|| Electro-Cannon operates on the potential difference principle. It generates a powerful negative charge that is sent to a target over a previously shot fire. It can be linked to a clap of a thunder. The charge can totally damage a unit, while leaving the armor intact. Just like an Ion Cannon, the target is electrically jammed for 2 to 10 seconds, during which time it cannot fire or maneuver. A power shield can capture and defuse an electrical charge but that shield will lose more and more power with every shot.
| align="center"| '''''Electro Cannon'''''[[File:Earth2150 LC E.png|150px|thumb|center|Electro-Cannon upg.1]]|| Weapon especially associated with LC,
Weapon especially associated with LC. after few shots turning off the unit. Electro-cannon has relatively high damage (armor piercing as every energy gun) and ability of cutting off the power hence it is often used as a main LC weapon.
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| align="center"| '''''Heavy Electro Cannon'''''[[File:Earth2150 LC hE.png|150px|thumb|center|Heavy Electro-Cannon upg.1]]|| ExampleHeavier version of electro-cannon provides longer range and higher power. Besides it works identically.
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| align="center"| '''''Sonic Cannon'''''[[File:Earth2150 LC S.png|150px|thumb|center|Sonic Cannon upg.1]] || One of the best examples of how LC has adapted existing technologies to military needs. The MSH 12 sonic hammer used on the Moon to break down huge rocks in the mines was converted into one of the Lunar Corporation's best weapons. A sonic cannon operates on the microwave generator principle. Resonance wave oscillations that occur withing range increase the target vehicles' temperature, leading to complete destruction. But the sonic cannon won't inflict any damage on the LC's own vehicles and structures, since these have special protective materials. Sonic and laser cannons are based on the same principle, though there is one major difference. With a sonic cannon, you can heat-blast ALL enemy vehicles withing the blast's range, not just the one at the time. And you can do this without damaging your own vehicles.
| align="center"| '''''Sonic Cannon'''''[[File:Earth2150 LC S.png|150px|thumb|center|Sonic Cannon upg.1]] || Example
In brief: It releases a pulse which causes damage around the unit ignoring ally objects. The closer the target is to the blast, the more damage it will take.
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| align="center"| '''''Heavy Sonic Cannon'''''[[File:Earth2150 LC hS.png|150px|thumb|center|Heavy Sonic Cannon upg.1]] || ExampleIncreased radius of destruction, damage and ammo capacity in comparison to the lighter version.
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| align="center"| '''''Air Sonic Cannon'''''[[File:Earth2150 LC aS.png|150px|thumb|center|Heavy Sonic Cannon upg.1]] || Strongest and most efficient out of all sonic weapons. Air units have access to discharge sonic pulse directly above target unit exposing it to the highest burst from this cannon. Only Thunderer can be equipped with this weapon.
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| align="center"| '''''Plasma Projector'''''[[File:Earth2150 LC P.png|150px|thumb|center|Plasma Projector]] || It hascan be described as better light electro-cannon. Most significant difference is the same range as heavy electro-cannon. which favors its placement in a second weapon slot.
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| align="center"| '''''Plasma Artillery'''''[[File:Earth2150 LC hP.png|150px|thumb|center|Plasma Cannon]] || Mobile artillery weapon (an equivalent of ED/UCS grenade launchers). Its attack range is a double of Heavy Rocket Launcher. Plasma cannon has only 1 ammo, but it recharges just like any other energy weapon although its projectile ignores power shields. Unlike sonic and electro-cannon shot from this weapon can be dodged.
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