E2150 - Map Creation Tutorial: Difference between revisions

→‎That's all: reverse action
(→‎That's all: textures)
(→‎That's all: reverse action)
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=== That's almost all ===
The only thing left now is painting your new map with textures and placing stuff like resources or trees. Remember that you can '''reverse your action''' by holding '''''Shift''''' keyboard key. '''Objects can be rotated''' with '''''NUM_Enter key''''' before you place them. If you want to delete something - hold ''Shift'' and click on it. '''Be ware of ''Undo'' button''' in ''Generator'' tab, because it resets entire map to a starting stage - sets it as totally flat. It might ruin your efforts so I suggest opening again a saved map file (if you saved it before) or reloading BMP file. It's good that textures and objects remain even if you load different draft. Just mind to open game ''Menu'' and set its properties then '''save''' after you end playing with a map.
The only thing left now is painting your new map with textures and placing stuff like resources or trees. Thank you for reading. I hope it helped you a bit. And good luck in creating your own creative maps. Don't be reluctant with publishing your creations on a community forum.
 
 
The only thing left now is painting your new map with textures and placing stuff like resources or trees. Thank you for reading. I hope it helped you a bit. And good luck in creating your own creative maps. Don't be reluctant with publishing your creations on a community forum.
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