E2150 - United Civilized States - UCS: Difference between revisions

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(→‎Utilities: repairer)
(→‎Utilities: shadow generator)
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|align="center"| '''''Banner''''' [[File:Earth2150 UCS banner.png|150px|center|thumb|UCS Banner]] || Increases level of surrounding units by 2 which manifests itself in higher weapon damage and range. Banner's range of influence is same as [[:File:PhobosDetector2.png|Detector m2]]. For possible profits check [[#Level benefits|Level benefits]] subsection.
|align="center"| '''''Banner''''' [[File:Earth2150 UCS banner.png|150px|center|thumb|UCS Banner]] || Increases level of surrounding units by 2 which manifests itself in higher weapon damage and range. Banner's range of influence is same as [[:File:PhobosDetector2.png|Detector m2]]. For possible profits check [[#Level benefits|Level benefits]] subsection.
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|align="center"| '''''Power Shield''''' [[File:Earth2150 UCS shield.png|150px|center|thumb|Shield 2000 PSU]] || Provides protection from '''energy weapons''' . Shield absorbs all the incoming damage until it's discharged. Recharging takes some time which can be shortened by being within the range of ''shield recharger''. Can be mounted on every building. Some units need an upgrade researched to be capable of carring the power shield. It is worth remembering that LC has stronger shields than any other faction.
|align="center"| '''''Power Shield''''' [[File:Earth2150 UCS shield.png|150px|center|thumb|Shield 2000 PSU]] || Provides protection from '''energy weapons''' . Shield absorbs all the incoming damage until it's discharged. Recharging takes some time. Can be mounted on every building. Some units need an upgrade researched to be capable of carring the power shield (Tiger).
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|align="center"| '''''Repairer'''''[[File:Earth2150 UCS repair.png|150px|center|thumb| Upgraded UCS Repairer]] || Troops of United Civilized States do not regenerate by themselves. They need a repair unit with Repaired tool mounted. Most often it's Tiger or Cargo Salamander. When it repairs the target unit is temporary frozen so it won't move or respond to any player order. Repairer has got some more functions. It can take over disabled structures or units and it's able to change coloring of your troops.
|align="center"| '''''Repairer'''''[[File:Earth2150 UCS repair.png|150px|center|thumb| Upgraded UCS Repairer]] || Troops of United Civilized States do not regenerate by themselves. They need a repair unit with Repaired tool mounted. Most often it's Tiger or Cargo Salamander. When it repairs the target unit is temporary frozen so it won't move or respond to any player order. Repairer has got some more functions. It can take over disabled structures or units and it's able to change coloring of your troops.
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|align="center"| '''''Shadow Generator'''''[[File:Earth2150 UCS reg.png|150px|center|thumb|Shadow generator]] ||
|align="center"| '''''Shadow Generator'''''[[File:Earth2150 UCS reg.png|150px|center|thumb|Shadow Generator]] || Distinguishing for UCS technology of '''camouflage''' . Ally troops within Shadow Generator range become invisible so enemy can't target them. For this to work '''units must have lights turned off''' . '''Beware enemy radars''' because they are able to reveal stealth units.
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|align="center"| '''''Radar'''''[[File:Earth2150 UCS radar.png|150px|center|thumb|UCS radar]] || It becomes available with Shadow Generator researched. Used for enlargement of sight range and revealing '''stealth''' enemy troops. More info in [[#Radar range|Radar range]] subsection.
|align="center"| '''''Radar'''''[[File:Earth2150 UCS radar.png|150px|center|thumb|UCS radar]] || It becomes available with Shadow Generator researched. Used for enlargement of sight range and revealing '''stealth''' enemy troops. More info in [[#Radar range|Radar range]] subsection.
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|align="center"| '''''Building grabber'''''[[File:Earth2150 UCS grabber.png|150px|center|thumb|UCS Building grabber]] || The specially modified repair module can infect the computer systems of enemy structures with a virus and then take control over them. Its great advantage is that it can take over completely functioning buildings without destroying them. It allows to take over enemy building only with electronics '''turned off by ion or electro-cannon''' .
|align="center"| '''''Building grabber'''''[[File:Earth2150 UCS grabber.png|150px|center|thumb|UCS Building grabber]] || The specially modified repair module can infect the computer systems of enemy structures with a virus and then take control over them. Its great advantage is that it can take over completely functioning buildings without destroying them. It allows to take over enemy building only with electronics '''turned off by ion or electro-cannon''' .
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|align="center"| '''''Antimissile''''' [[File:Earth2150 UCS antiR.png|150px|center|thumb|UCS Antimissile]] || This excellent defensive system is mounted onto units and structures which have two mounting bars. The system is capable of deflecting 92.6% of all enemy rocket attacks by detecting the thermal tail of fired rockets. The effect has been increased by adding saturation and selection sensors.
|align="center"| '''''Antimissile''''' [[File:Earth2150 UCS antiR.png|150px|center|thumb|UCS Antimissile]] || The technology used in this system is a major breakaway from the standard UCS development line. Due to its high reliability the UCS uses it in large quantities. When the enemy breaks the electro-magnetic field, the system shoots up "bait" for the incoming rockets. Special sensors make sure the shots are not sent up prematurely or wasted. Construction requirements dictate that the system is installed on the secondary mounts of a unit or structure. It shoots down enemy missiles directed at the unit with antimissile mounted. '''It doesn't protect surrounding ally units from incoming rockets''' .
It shoots down enemy missiles directed at the unit with antimissile mounted. '''It doesn't protect surrounding ally units from incoming rockets''' .
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