E2150 - United Civilized States - UCS: Difference between revisions

Content added Content deleted
(→‎Utilities: shadow generator)
(→‎Utilities: level benefis)
Line 389: Line 389:
|-
|-
|align="center"| '''''Antimissile''''' [[File:Earth2150 UCS antiR.png|150px|center|thumb|UCS Antimissile]] || The technology used in this system is a major breakaway from the standard UCS development line. Due to its high reliability the UCS uses it in large quantities. When the enemy breaks the electro-magnetic field, the system shoots up "bait" for the incoming rockets. Special sensors make sure the shots are not sent up prematurely or wasted. Construction requirements dictate that the system is installed on the secondary mounts of a unit or structure. It shoots down enemy missiles directed at the unit with antimissile mounted. '''It doesn't protect surrounding ally units from incoming rockets''' .
|align="center"| '''''Antimissile''''' [[File:Earth2150 UCS antiR.png|150px|center|thumb|UCS Antimissile]] || The technology used in this system is a major breakaway from the standard UCS development line. Due to its high reliability the UCS uses it in large quantities. When the enemy breaks the electro-magnetic field, the system shoots up "bait" for the incoming rockets. Special sensors make sure the shots are not sent up prematurely or wasted. Construction requirements dictate that the system is installed on the secondary mounts of a unit or structure. It shoots down enemy missiles directed at the unit with antimissile mounted. '''It doesn't protect surrounding ally units from incoming rockets''' .
|}


==== Level benefits ====
Each killed enemy unit or building your troop receives some experience. Unlike artificially increased level (banner), the naturally scored one gives '''bonus hit points''' . Every level '''bonuses sum up''' with previous.

{| class="wikitable"
|-
! Level !! Bonus hit points !! Bonus damage !! Bonus range !! Total kills
|-
| 0|| 0|| 0|| 0 || 0
|-
| 1|| +10% || +10% || 0 || 1
|-
| 2|| +10% || +10%|| +1 || 4
|-
| 3|| +10%|| +10%|| 0 || 12
|-
| 4|| +10%|| +10% || 0 || 28
|-
| 5|| +10%|| +10%|| +1 || 60
|-
| 6|| +10%|| +10%|| 0 || 124
|-
| 7|| +10%|| +10%|| 0 || 252
|-
| 8|| +10% || +10% || 0 || 508
|}
|}